Undefined symbols for x86_64 when compiling 0 ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) CMake error: "Undefined symbols for architecture x86_64" Hi . CompilerResultsLog: Undefined symbols for architecture x86_64: ... CompilerResultsLog: ld: symbol(s) not found for architecture x86_64 CompilerResultsLog: clang: error: linker command failed with exit code 1 (use -v to see invocation) Undefined symbols for architecture x86_64: "FRHIResource::Bypass()" 0. Alex Manak on 24 Jul 2020. Follow 943 views (last 30 days) Show older comments. By AluminiumTech December 8, 2020 in Programming. Commented: Alex Manak on 24 Jul 2020 Im trying to connect a C program to Matlab, im launching the C program from terminal but i keep getting this error: Undefined symbols for architecture x86_64: "_hash", referenced from: _getRandomSHA1 in main-68ccd6.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) So it looks like OpenSSL … 0 ⋮ Vote. Undefined symbols for architecture x86_64: "MyProject.Package.isValid.setter : Swift.Bool", referenced from: key path setter for MyProject.Package.isValid : Swift.Bool : MyProject.Package in MultiplePlansViewModel.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) How to fix Undefined symbols for architecture x86_64. Undefined symbols for architecture x86_64: “_OBJC_CLASS_$_WKWebView”, referenced from: 1 React Native iOS build failed : Undefined symbols for architecture x86_64 C++ Undefined symbols for architecture x86_64 on CMake Please Use CODE Tags. Vote. 0. c++; Share Followers 3. When building some new C++ classes (xcode, osx 10.10.1) I get this error: Undefined symbols for architecture x86_64: "FRHIResource::Bypass()" I found the class in the documentation but I couldn't find examples of anyone else having this issue online. Undefined symbols for architecture x86_64: "OBJC_CLASS$_AWSCognitoIdentityProviderASF", referenced from: objc-class-ref in AWSCognitoAuth.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)** I had used AWSMobileClient pod in my framework project. Im new to FBX SDK and im trying to build a simple project using GLFW and FBX in MacOS so far I have been able to compile the sample files but im unable to make a basic project using CMake. C++ Undefined symbols for architecture x86_64 on CMake. Go to solution Solved by shadow_ray, December 11, 2020. Undefined symbols for architecture x86_64: "start", referenced from: -u command line option ld: symbol(s) not found for architecture x86_64 collect2: error: ld returned 1 exit status I do not understand what is wrong and I am on the verge of despair. OK, it definitely looks like you're not providing the linker with a library containing an implementation of random.You could dig around and find such a library, modify your linkage, and see how that goes.
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